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GM's Commands:
These are the available GM commands in game.
How to make your char GM? go to the table 'characters' that within your db, find the
char, set his accesslevel to 100, save and exit.
//admin - Brings up the admin menu.
//gmchat - Sends a global message that only GMs can see.
Ussage - //gmchat Type message here
//gm - Turns on or off your GM status.
//invul - Makes you invulnerable.
//delete - Used to remove a targetted Mob. Mob will not respawn.
//kill - Used to kill a targetted Mob. Mob will respawn.
//target - Used to target a Mob or player.
Usage: //target Eragon
//buy - Opens the GMShop.
//gmshop - Opens the GMShop.
//announce_menu - Opens the announce menu.
//list_announcements - Lists the current announcements.
//reload_announcements - Reloads the announcement list.
//announce_announcements - Posts all announcements in list.
//add_announcement - Adds an announcement.
Usage: //add_announcement Your announcement here
//del_announcement - Deletes an announcement.
Usage: //del_announcement Your announcement here
//announce - Posts an announcement.
Usage: //announce Your announcement here
//itemcreate - Opens the item creation menu.
//create_item - Creates an item.
Usage: //create_item item_id
//server_shutdown - Starts the shutdown process.
Usage: //server_shutdown Number of seconds
//server_restart - Starts the restart process.
Usage: //server_restart Number of seconds
//server_abort - Stops the server shutdown.
//show_spawns - Opens spawn menu.
//spawn - Spawns a Mob on current target. Mob will only respawn if delay is set.
Usage: //spawn npc_id count delay
//spawn_monster - Spawns a Mob on current target. Mob will only respawn if delay is set.
Usage: //spawn_monster npc_id count delay
//spawn_index - Shows menu for monsters with respective level.
Usage: //spawn_index level
//show_skills - Lists targetted players skills.
//remove_skills - Removes the targetted players skills.
//skill_list - Opens skill menu.
//skill_index - Opens skill menu according to players stats.
//add_skill - Adds a skill to a targetted player.
Usage: //add_skill Skill_id level
//remove_skill - Removes a skill from a targetted player.
Usage: //remove_skill Skill_id
//get_skills - Temporarily gives you the skills of a targetted player.
//reset_skills - Restores your skills from before the get_skills command.
//add_exp_sp_to_character - Opens the xp sp menu ofthe targetted player.
//add_exp_sp - Adds xp sp to targetted player.
Usage: //add_exp_sp xp_number sp_number
//edit_character - Opens menu to edit targetted player.
//current_player - Opens character list.
//character_list - Opens list of online players.
//show_characters - Opens list of online players.
//find_character - Opens the find player menu.
//save_modifications - Saves the edits done to the targetted player.
//show_moves - Opens the teleport menu.
//show_moves_other - Opens the teleport menu named other.
//show_teleport - Opens the teleport menu.
//teleport_to_character - Teleports you to the named player.
Usage: //teleport_to_character kadar
//teleportto - Teleports you to the named player.
Usage: //teleport_to_character kadar
//move_to - Teleports you to coordinates given.
Usage: //move_to 11111 22222 3333
//teleport_character - Teleports targetted player to coordinates given.
Usage: //teleport_character 11111 22222r 3333
//recall - Summons a named player to you.
Usage: //recall kadar
//restore - Restores a broken player info.
//repair - Repairs a broken player info.
//changelvl - Changes a targetted players access level.
Usage: //changelvl Access_level_number
//ban - Used to kick and ban a named players account.
Usage: //ban kadar
//unban - Used to unban a named players account.
Usage: //unban kadar
//kick - Used to disconnect named player.
Usage: //kick kadar
//ride_wyvern - Command used to summon and ride a wyvern.
//unride_wyvern - Command to dismount and unsummon a wyvern.
//mons - Used to start the Monster Races.
//edit_npc - Used to edit a NPCs stats.
Usage: //edit_npc npc_id
//save_npc - Saves the editted NPC info.
//recall_npc - Teleports targetted NPC to you.
//show_droplist - Shows the named NPCs drop list.
Usage: //show_droplist npc_id
//edit_drop - Edits the named NPCs droplist.
Usage: //edit_drop npc_id item_id [min max sweep chance]
//add_drop - Adds a drop to the named NPCs droplist.
Usage: //add_drop npc_id item_id [min max sweep chance]
//del_drop - Deletes a drop to the named NPCs droplist.
Usage: //del_drop npc_id item_id
//showShop - Shows a targetted vendors shoplist.
//showShopList - Shows a targetted vendors shoplist.
//addShopItem - Adds an item to a vendors shop.
Usage: //addShopItem Shop_ID item_id Price
//delShopItem - Deletes an item from a vendors shoplist.
Usage: //delShopItem Shop_ID item_id
//editShopItem - Edits an item in a vendors shoplist.
Usage: //editShopItem Shop_ID item_id Price
//gonorth
//gosouth
//goeast
//gowest
//goup
//godown
//setcastle
//clean_up_siege
//spawn_doors
//move_defenders
//startsiege
//endsiege
//list_siege_clans
//add_defender
//add_attacker
//clear_siege_list
//sgspawn <npc_id> <group>
//siege - Castle names: gludio, giran, dion, oren
//box_access - with box targetted, shows access list
//box_access char1 char2 - To add players to box
Usage: //box_access kadar LadyPain
//box_access no char1 - Removes player from box access
Usage: //box_access LadyPain no kadar
//fight_calculator
//fight_calculator_show
//fcs
//play_sounds
//nokarma - Removes karma from target player
//setkarma value - Sets karma of target player to value
//setew value - Sets enchantment of target player currently equipped weapon to value
Usage: //setew 9999
//banchat - Mutes a player
Usage: //banchat kadar
//unbanchat - Unmutes a player
Usage: //unbanchat kadar
//polymorph character npc id
//polymorph item id to poly target into id|
//polyself <npc id> - Used to polymorph yourself into a mob
//unpolyself - Returns you to the normal state
//polymorph item <itemid> - Polymorphs an item
//invis - To hide your character
//invisible - To hide your character
//vis - To unhide your character
//visible - To unhide your character
//earthquake <Intensity> <Duration> - Creates an earthquake
//para_all - Paralyzes all players****
//unpara_all - Unparalyze all players
//para - Paralyze Target
//unpara - Unparalyze Target
//bighead - Gives target a big head
//shrinkhead - Returns targets head to normal size
//test - These //test commands are for the universe mapping feature (developmental)
//test uni flush
//test hash <number>
//test uni
//res
//mammon_find - Lists the current location (if any) of the Mammon NPCs
//mammon_respawn - Lists the current respawn times (if any) of the Mammon NPCs
//list_spawns <npcId> - Lists all the spawns for the specified NPC ID. If teleIndex is specified, player targets to the location of that spawn.
//list_spawns <npcId> <teleIndex> - Teleports to the player based on the given spawn index (from using //list_spawns <npcId>Wink.
//gmliston - (To add Gm from gmlist)
//gmlistoff - (To remove GM from gmlist)
//silence - (To enable/disable private message mode)
//diet - Current status of diet mode for player.
//diet on - Enables diet mode.
//diet off - Disables diet mode.
//tradeoff - Current status of trading for player.
//tradeoff on -Enables trading with other players.
//tradeoff off - Disables trading with other players.
/block <name>
/unblock <name>
/blocklist
/allblock
/allunblock
//spawn mob_name|mob_id [quantity] [respawn_time_secs] - //spawn kaboo_orc
//heal - Heals yourself
//heal (with a character selected) - Heals selected character
//heal <radius> - Heals all characters within <radius>
//heal <name> - Heals character with the name <name>. Does not have to be targeted.
//give_all_skills - It will give your target all the skills he can learn at his level with his class
/friendlist
//openall - Opens all doors
//closeall - Closes all doors
//unspawnall - Remove all npcs from world
//respawnall - Reload npc data
//reload skill - Reloads skill data.
//reload multisell - Reloads multisell data.
//atmosphere <signsky> <dawn|dusk> - Sets current sky to either Dawn or Dusk, as seen by members of the winning cabal.
//atmosphere <sky> <day|night> - Sets current sky to either day or night.
//cache_htm_rebuild - Rebuilds and reloads the HTML cache.
//cache_htm_reload - Reloads the HTML cache.
//cache_crest_rebuild - Rebuilds the cache of pledge crests.
//cache_crest_fix - Fixes problems with incorrect displaying of pledge crests. |
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